Hello everyone,
I was wondering how fractures can be included in the ComponentTransport process of ogs6. To me, it looks like it works only by including a fracture into the mesh and assigning different properties to the fracture material group.
Is there no other approach to include a discrete fracture, e.g. as in the HM with LIE process, where an aperture can be assigned?
I would be glad about any help.
Best regards,
Jonas